Are Flins and Ineffa still worth pulling in Genshin Impact 7.0?

Ineffa and Flins character art in Genshin Impact

Version 7.0 has changed the way players approach team building in Genshin Impact, as the arrival of Snezhnaya expands the Stellar Glimmer system while introducing new characters and reaction mechanics that compete for players’ Primogems.

While Stellar-Conduct was introduced alongside Sandrone in the Luna VIII update, Version 7.0 adds Stellar-Swirl, giving players another reaction-focused team-building option to consider.

With Flins and Ineffa featured in Phase II, the important question is not simply whether either character is strong, but whether they still offer enough value when players have more options for building around the newer Stellar system.

Both characters remain relevant for different reasons, but they serve very different purposes. Flins is primarily a specialised on-field DPS, while Ineffa offers off-field utility that can fit into a wider range of teams. Rather than simply following the newest reaction mechanic, players should consider which character fills a role their current roster actually lacks.

What changed in Genshin Impact 7.0?

Version 7.0 broadens the reaction options available to players, giving Stellar-focused teams another direction to explore while Lunar-Charged remains an option for players who have already invested in that archetype. The result is a broader reaction ecosystem in which players have more specialised options for building teams around different mechanics.

The arrival of Stellar-Swirl therefore does not automatically make existing reaction-based teams obsolete. Players who have already invested in Lunar-Charged teams can continue using them, while those interested in Stellar mechanics now have additional team archetypes to explore.

Sandrone standing in front of a Snezhnayan building in Genshin Impact
Sandrone appears in Snezhnaya, introducing the new Stellar element reaction mechanics. (cre: Drake)

For Flins and Ineffa, this creates a more interesting pull decision: their value is better measured by how well their roles complement the rest of your roster than by whether they are connected to the newest reaction system.

Is Flins still worth pulling?

Flins is most appealing to players who want a dedicated Lunar-Charged carry, as his performance is strongest when the team is deliberately built around his specific mechanics. Rather than being a general-purpose damage dealer who can be inserted into almost any team, he is better suited to players who want a focused on-field DPS and are willing to meet his team-building requirements.

One of the most important considerations is his interaction with Nod-Krai teammates. Flins wants another Nod-Krai character because reaching Ascendant Gleam Level 2 unlocks important parts of his kit and significantly improves his overall team performance. As a result, his pull value is closely connected to whether your roster can provide the teammates needed to support his intended playstyle.

Portrait of Flins from Genshin Impact showing character art
Flins: A powerful main DPS specialising in Lunar-Charged reactions.

This does not make Flins a poor investment; rather, it makes him a character with more specific team-building requirements than a universally flexible DPS. If you enjoy Lunar-Charged teams and already have, or are willing to build, the teammates he needs, his specialised design can be a strength rather than a limitation.

Does Flins Need Ineffa?

No. Flins does not require Ineffa to play around Lunar-Charged.

His kit can support the reaction without requiring Ineffa specifically, so players who already have suitable teammates can build a functional team without pulling both characters.

Ineffa nevertheless has strong synergy with Flins because her off-field Electro application, shielding, Elemental Mastery, and Lunar-Charged-related utility address several of the needs of a Flins team at once, while she can also contribute her own damage.

Flins performing a combat attack animation in Genshin Impact
Flins showcasing his impressive combat skill animations in Genshin Impact. (cre: Drake)

The important distinction is that Ineffa is a strong complementary option rather than a requirement for Flins. Skipping her may require more consideration when choosing alternative supports, but it does not prevent Flins from functioning.

Is Ineffa still worth pulling?

Ineffa’s appeal comes from the fact that she can contribute without taking the team’s primary field time.

She provides off-field Electro application and shielding while also offering Elemental Mastery utility, allowing her to contribute to reaction-focused teams without demanding significant field time. This gives her a fundamentally different role from Flins and makes her easier to accommodate when an account already has established DPS characters.

Portrait of Ineffa from Genshin Impact showing character art
Ineffa: A versatile Electro character offering off-field application and shielding.

Lunar-Charged is one of the most obvious places to use Ineffa, particularly alongside Flins, but her utility is not limited to that archetype. She can also contribute to reaction-based teams such as Hyperbloom and Overloaded compositions, giving players more ways to use her depending on their existing roster.

Her main advantage is roster flexibility: she can support an existing damage dealer rather than requiring the entire team to be built around her. This makes her particularly attractive when an account already has enough main DPS characters but lacks a flexible Electro support.

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Is Ineffa worth pulling for the Stellar meta?

If your main objective is to build teams specifically around Stellar-Conduct or Stellar-Swirl, I would not prioritise Ineffa simply because she is an Electro character. Stellar reactions have their own mechanics and dedicated character interactions, with characters such as Sandrone, Odette, and Cryo Traveller being more directly connected to the Stellar system in Version 7.0.

Ineffa casting an elemental ability in Genshin Impact combat
Ineffa unleashes her abilities to support high-reaction team comps. (cre: Drake)

Ineffa can still be useful in a broader roster that also contains Stellar-focused teams, but Stellar mechanics should not, by themselves, be the deciding factor when considering her banner. Her value comes primarily from the utility she already provides across reaction-based teams rather than from being a character specifically designed around Stellar reactions.

If Stellar teams are your main priority, characters that directly enable or strengthen those reactions should generally take precedence. If you instead want an Electro support that can contribute across several established team archetypes, Ineffa remains easier to justify.

Flins vs. Ineffa: Which one should you pull?

The choice becomes much simpler when you focus on the role your account actually needs rather than comparing their overall strength.

What Your Account NeedsBetter Choice
A dedicated on-field DPSFlins
A Lunar-Charged carryFlins
A flexible Electro characterIneffa
Off-field Electro and shieldingIneffa
Another support/sub-DPS rather than another main DPSIneffa
A dedicated Stellar-Conduct or Stellar-Swirl investmentPrioritise characters directly built around Stellar reactions

Pull Flins if… Your roster lacks a dedicated carry, and you specifically want to build around Lunar-Charged, with the necessary team support available.

Pull Ineffa if… Your DPS roster is already well covered, and you would gain more from adding an Electro support who can contribute off-field while providing defensive and reaction utility.

Final suggestion

Flins is the better choice if you want a specialised on-field DPS built around Lunar-Charged and are prepared to support his team requirements. Ineffa is the more flexible option if you need an off-field Electro support with shielding and reaction utility that can fit into multiple team structures.

Personally, I would recommend saving your Primogems for the upcoming versions rather than pulling Flins or Ineffa unless you genuinely need either character for your current teams. Version 7.0 has introduced new team-building options, but there are still plenty of highly anticipated characters ahead, including the Cryo Archon, so saving now could give you more flexibility when future banners arrive.

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